Planet X2 For The Commodore 64, The Making Of.




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Raul Gubert: Hi, I would like to ask a question: I'm doing some sprites for the C64 using Spritepad, and want to give my sprites to a programmer to implement them in the code. In the options I can chose between   .prg     .bin    and  .spd       also when I chose .prg,  the program is asking me to put a number (maybe I have to put a different number for every sprite I create)?....thank you!

some body: early mac would be nice, but nobody would be able to get half way through before the drive failed

Dylan Cornish: Planet X5 Windows 3.11 (8MB(8192KB ram))!

wertstahl: A really impressive effort! Really nice! C64 rulez!

Michal Pietrzak: Make cartridge

Jade: I think the Amiga would be a great platform to port the game to - but it's too late now anyways, and the polls always decide :P

VII Hells: Seriously, this channel is some of the best content on YouTube.

Donald Hardin: Would you consider releasing your Tiledraw tool?

MarvelDcImage: Make a Planet X I can play on my modern PC. On a USB drive.

Mitchell Boldman: It's been a year since this game was released now

Tom Turnbull: Great programming tips

dee jay: please contact me for the box art if you make a third one. you deserve better.

Jay Kugler: What the heck is home brew

MsJavaWolf: 8 bit music is super comfy.

beefaroni: I like the music playing when you're explaining the graphics mode. What is it?

Sean Franklin: Check out Jason Turner's talk at CppCon2016 where he programs a game in modern C++ on a C64 and uses alot of the modern compiler features.

overthemountain16: Idk if the questions has already been answered but is the tiledraw and mapdraw program available to download or a pdf of the code? I'm getting a c64 mini soon and I'm really interested in programming in basic. Always dreamed of making a game.

Michael Schmidt Nissen: This totally made me want to go back to programming on the C64. Would need to brush off my assembly skills though.

Ralph Malone: Dave are you going to make more "standard box" versions available? If yes I'll sure buy one for my 64. Thanks

Phil Kousoubris: Please god Please let me buy PX3 soon- as I missed the kickstarter!
Rating:
Planet X2 for the Commodore 64, The Making Of. 5 out of 5

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Latest Comments

Reem Kadri: i do not see a thing
Alessandro Troiano: the thrust vectoring idea is a brilliant solution to the issue of the wings dipping in turns and scraping the ground. I'd love to see out door video
Raul Gubert: Hi, I would like to ask a question: I'm doing some sprites for the C64 using Spritepad, and want to give my sprites to a programmer to implement them in the code. In the options I can chose between   .prg     .bin    and  .spd       also when I chose .prg,  the program is asking me to put a number (maybe I have to put a different number for every sprite I create)?....thank you!
Jack Lotz: I subscribed because of this video lol
Cristian Monserrate: YOU guys are awesome wacthing my little pony
andrew Wright: dude it keeps crash!!!!!! PLZ HELP
XC4ME300: Very, very, well put together video.

Planet X2 for the Commodore 64, The Making Of.