Planet X2 For The Commodore 64, The Making Of.

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GamePlayShare: Was it yours custom made engine or some kind of existing game maker for C64? When will this game ever be made for MS-DOS? I will probably even take part in funding. I remember how much i have played "Empire: Wargame of the Century" until my Iskra 1030 died. There is something cool about old games.

Peter Bölke: awesome Job! I wish i still had my C64

Nexeno Justice: Why ins't there a Cassette Release of PlanetX2?

ButcherGrindslam: You spoke of 4KB memory that potentially could be used. Will make new revision of a game if it could be expanded with new maps and features?

Thomas B: When I was growing up we were so poor i had a 5.25 floppy drive and no 3.5 until high school. I had to go to my cousins house to play all the coolest Lucas film and Sierra games.

Endercass 8508: oh kind of kind of

Carolina Diggers: NOOOO!!!!! Do a C64 + 1750 REU version for the Sequel. This way you will have ALL the RAM you need.

bloodyhell: Have you ever considered to incorperat the dev tools for the game into a kind of strategy/role playing game construction set for the c64 and offer it in your store?

fLaMePr0oF: On poles..? Really? ¯\_(ツ)_/¯

skyfrost_ rouge: This is my all time favorite video by you

TheSulross: Well, even a hobbiest motivated game project ended up requiring a team of expertise. But the end result is as good or better than any of the commercial products from back in the day. And quite clearly, this title would have been able to establish a gaming company if it had appeared in C64 hey days. It's interesting too that your hobby scale project was able to rise to the level of parity with the best commercial efforts from C64 era. After decades you are now in a position of having essentially total knowledge to bring to bear - you know all the ins and outs of the hardware platform. I wonder if those development teams back then were always as well versed on their target platform as you are in this case? Does technological hind sight provide a distinct edge vs those C64 pioneers?

Mash: So awesome I love it and want to buy a C64 now. Can you tell us more about how you coded it. What tools you used etc? I would love to hear about it. Thanks

Observer: Someone give this guy a dev team and a Gigabyte of RAM. Game of the Century will be born.

Chuck Graham: I just watched this video and saw the bit about the Floppy disks. I immediately recognized the white tag on the outer and inner 10ea boxes. It is a military NSN tag. NSN are supply numbers assigned to most everything the military uses. I love the nomenclature for the disks is "Disk Flexible". Typical military terms use. I also saw the date was in 1993 on the tag. I was in the military when these were in the system. These are surplus or commandeered military floppy disks. That is why they are marked for government or educational use. I bet the regular sale disks had better lapels.

electrolytic master: A 128 port for all my peeps. That would warm my heart.

Dan S: Everyone asks me, "Why do you like old computers?", my reply is "Because if you code, it forces you to be efficient...". Building apps now days, has a lot of overhead which I call BLOAT. David, you have impressed me with your skill level. My hat is off to you.

Cookiesliyr: damn .... just damn ...

i rise my hat to you!

FatheredPuma81: Wow those transitions are loud af...

Pusheen VIII: I think this guy deserves a podcast

thomas gamer tv: Love it is cool you got my mastered in tire 3 fanck
Planet X2 for the Commodore 64, The Making Of. 5 out of 5

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Planet X2 for the Commodore 64, The Making Of.